addedAdded desktop group selection for moving and stacking cards.
changedImproved sideboarding and restoring your original decklist.
changedRemoved 5th from top from card menus.
September 6, 2026
addedAdded a portrait mobile UI.
changedImproved the stacked-card viewing and reordering experience.
changedimproves sideboarding UX
addedAdded Preserved to material cards.
addedAdded champion HP modifiers. Click your max HP to adjust it.
addedAdded Clone for tokens and generated cards.
addedAdded random reveals and face-down field moves from the Material Deck.
fixedCards stay face-down when stacking or unstacking.
addedAdded a Quicksilver Grail tip.
addedReturn your graveyard to the deck bottom in any order.
changedGenerate / Summon now closes after use, except when gathering herbs.
changedAdjusted opponent hand display and animations.
September 4, 2026
changedImproved usability on smaller viewports.
September 2, 2026
addedAdded the stack visualizer and the Intent zone.
changedImproved some ergonomics.
August 28, 2026
addedAdded Scavenge X.
addedAdded the public Intent zone. Send loaded cards there together, then move every Intent card to the graveyard at the end of combat.
fixedCleaned up some animations and text.
August 27, 2026
addedHotseat Undo/Redo in the toolbar; hover previews the next press. An empty hand highlights as HAND when you drag your deck's top card.
fixedHotseat: seat swaps no longer animate rested cards or HP bars.
August 26, 2026
changedHotseat reset is one click, with no request/accept round-trip. Each seat sideboards in order.
addedHotseat: hover an opponent's deck and press 1–9 to draw for them; click their material deck to browse it.
addedGenerate / Summon: Powercell is a one-tap token, and a Recent row re-summons your last five generated cards.
fixedOpponent draws tuck into the hand fan smoothly instead of popping at landing.
fixedReturning to the tab no longer disturbs the board or game log. Positions, rested cards, and log scroll all hold.
July 23, 2026
addedHotseat Save States: keep up to three full-game checkpoints and rewind to them at any time. Restoring brings back hands, fields, damage, counters, rested cards, visual stacks, generated cards, and every deck in the exact saved order.
May 22, 2026
addedHotseat mode: create a single-browser game and pilot every seat yourself. Add up to four seats, assign each its own deck and playmat, then swap between them with the seat picker in the upper right. Good for goldfish-testing matchups without a full lobby.
addedGame sounds for draws, shuffles, plays, mills, and recollects, yours and your opponents', with an on/off toggle in Settings → Audio.
addedPlaymats: card art as your table background, with a lobby picker, recent playmats, and full-table or field-only scope.
addedRecent decklists: reload decks you’ve used before from the lobby and the mid-game deck changer.
addedCleaner lobby UI: simpler deck and playmat setup with clearer status.
addedGlimpse: drag cards to reorder or move between top, bottom, starcall, and aethercall.
changedField and Memory share one border; tap MEMORY for that menu.
changedYour champion bar sits below the game log; opponents stay at the top.
changedEasier to see which field row you’re dropping onto.
changedSmoother animations when opponents draw, pick up cards, and play to the field.
changedHover any face-down card you control (memory, face-down field, or pantheon) to peek the front. The PEEK chip replaces holding Shift.
fixedCards go to the field row you intended.
fixedOpponent hand looks steadier when several cards move at once.
May 20, 2026
changedCards on the field resize more smoothly as they enter and leave.